Immersion Learning - Return to Titanic

In Immersion Learning’s Return to Titanic multimedia curriculum, students join Dr. Robert Ballard and a team of scientists as they return to the wreck of the RMS Titanic to determine how much the ship has deteriorated since its initial discovery in 1985. As virtual members of the expedition team, students will use reading selections, hands-on activities, photos, videos, games, and more to learn as much as they can about one of the most famous shipwrecks in history.


Through their Immersion adventure, students will:

  • Meet real-life scientists and learn about their work
  • Explore a wide variety of STEM topics including scale drawings, buoyancy, model-building, weathering, photomosaics, remotely operated vehicles, latitude and longitude, coordinate grids, communication technology, radio waves, conservation, and careers.


As with all Immersion Learning curricula, Return to Titanic is designed to be implemented in a wide variety of informal and formal education settings such as after-school programs, summer camps, and elementary and middle school science classrooms. The curriculum includes enough material for twelve to twenty lessons with activity notes, extensions, multimedia connections, adaptations for younger students, and additional educator resources.

The Return to Titanic multimedia curriculum includes...


Educator Pack
The educator pack includes a 110-page full-color copy of the print curriculum, a CD containing a PDF version of the curriculum, and a DVD containing corresponding video clips. Each of the 12 hands-on activities in the print curriculum includes a student reading selection, activity masters, and comprehensive educator notes. The curriculum is written at a fourth grade level and can be used with students in grades 1 through 8.



The Immersion website contains on-demand videos, interactive games and puzzles, photo galleries, an interview with Dr. Ballard, a library of curated weblinks related to the curriculum content, and information for educators. 



A 30-minute DVD introduces students to key science concepts and offers a window into the exciting world of research and exploration through the work of real-life scientists and stunning footage from the Return to Titanic expedition. The ten video segments included on the DVD are also available on-demand on the Immersion website


Interactive Games and Puzzles
The interactive games and puzzles on the Immersion website allow students to explore topics from the Return to Titanic curriculum in an exciting gaming environment. In the Mapping Shipwrecks game, students find out how explorers develop detailed maps of sunken ships in the dark depths of the ocean. In the My ROV game, students learn about buoyancy and balance as they design their own ROV and use it to explore a shipwreck. And in the Titanic Moviemaker game, students can tell their own story about the Titanic using historical photos and real video from the Return to Titanic expedition.  A word search features definitions of some of the key parts of the Titanic and the wreck site.


Return to Titanic Sampler
Click here to download a Return to Titanic Sampler that includes an overview, activity summaries, a FREE hands-on activity, science topics, standards correlations, and more. All the activities are correlated to the Disciplinary Core Ideas, Crosscutting Concepts, and Science and Engineering Practices from the National Research Council’s A Framework for K-12 Science Education, on which the Next Generation Science Standards are based, as well as the 2013 Ocean Literacy Essential Principles and Fundamental Concepts.


Get Involved!
Visit the JASON Store to purchase a Return to Titanic educator pack, which includes a full-color copy of the print curriculum, a CD containing a PDF version of the curriculum, and a DVD containing corresponding video clips. To purchase a Return to Titanic materials kit, contact to request current pricing and an order form. Each materials kit includes 95% of the materials needed to conduct all the hands-on activities in the print curriculum. The quantities in the kit are sufficient for 32 participants working on the activities individually, in pairs, or in groups as recommended by the curriculum.

To learn more about Immersion Learning, the Return to Titanic curriculum, or to schedule a professional development workshop for your organization, contact